MazeWalkers

Capsule AI walkers learn to navigate on a maze by themselves.

Team
Solo
Engine
Unity
Type
Technical study
Status
Prototype

What I built

  • Genetic Algorithm Implementation: Utilized genetic algorithms to enable bots to learn and improve their maze navigation skills over generations.
  • Population Management: Created and managed a population of bots, simulating evolution through breeding and fitness evaluation.
  • Fitness Evaluation: Implemented sophisticated fitness functions to assess and guide the evolution of the population towards successful maze navigation.
  • Complex Problem Solving: Demonstrated the application of advanced algorithms in game development, enhancing both problem-solving and optimization skills.
  • Unity and C# Proficiency: Showcased expertise in Unity and C# through the development of a functional and efficient genetic algorithm system.

Gameplay

Screenshots

Built with

Engine
Unity
Languages
C#
Tools
Git
Disciplines
Genetic algorithmsFitness functionsData structure managementAlgorithm optimization

Links