Sea monsters assault

2D, Monster invasion.

Team
Solo
Type
Personal project
Status
Released

Play it

Runs in the browser. Loads on demand so the page stays light.

What I built

  • AI-Generated Graphics: Unique sea monsters and beach scenery created using Stable Diffusion, offering diverse and visually captivating designs.
  • Challenging Gameplay: Defend the beach from increasingly difficult waves of monsters, each with unique behaviors and attack patterns.
  • Progressive Difficulty: Multiple rounds of play with new types of sea monsters introduced as the game progresses.
  • Sound and Music Effects: Immersive sound design, including monster roars, bullet shots, and explosions, paired with music to enhance the atmosphere.
  • Browser Playability: The game can be played directly in a web browser thanks to Pygbag, offering seamless access without the need for downloads.

Screenshots

Built with

Languages
Python
Tools
PygamePygbagStable DiffusionVS CodeGIMP
Disciplines
Sound and music implementationLogic programmingGameplay mechanics

Links